using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;

public class ButtonPanel : MonoBehaviour
{
    public ButtonManager buttonManager;

    public virtual void InitializeButtonPanel()
    {
        buttonManager.ClearAllEevent();
        InitializeEvent();
    }

    protected virtual void InitializeEvent() { }
}
